Finish your game with this one simple lesson

Dan Camaro
2018-06-20 01:02:00

Less of a lesson and more of a technique. We all know that the key to finishing a game is to keep it simple. We also know, when you're acting as your own product designer and developer it's much harder to put boundaries on what you do.

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Synthwave Questionnaire - Part 3

Dan Camaro
2017-10-23 10:00:00

This is the third update from the Synthwave Questionnaire. This set of question relates to the synthwave scene and community.

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Synthwave Questionnaire - Part 2

Dan Camaro
2017-10-23 00:43:25

This is the second post on the Synthwave Questionnaire posted to the Synthwave Producers group on 10/19/17. Check here if you haven't read the first post. The results listed here relate to the how synthwave musicians make their music. Let's start with the most popular DAWs/sequencers. Roughly half of those polled used either FL Studio or Ablleton Live.

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Synthwave Questionnaire - Part 1

Dan Camaro
2017-10-20 20:55:55

​This is the first in a series of posts by Super 80s World exploring the Synthwave music scene through the eyes of it's musicians and producers. The results provided here are based on a survey of 165 synthwave artists.

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Super 80s World Halloween Trailer

Dan Camaro
2017-10-15 21:05:11

This Halloween, Dan Camaro is going back in time to save 1984. Here's a sneak preview of the new levels and abilities he has at his disposal in Super 80s World.

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Super 80s World at the Smithsonian Arcade

Michael Cowden
2017-08-08 20:29:58

Continuing to learn a lot about the game as we demoed it to hundreds of folks at the Smithsonian Arcade this weekend.

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Development Log Entry #1 (Early Gameplay Feedback)

Michael Cowden
2016-03-01 00:05:15

​Don't hate the hater, learn about your game

Michael Cowden
2016-01-22 16:12:26

There are creators and there are critics. They're not necessarily mutually exclusive, it's more like a spectrum in which our personality fits. Regardless of where you fit on the spectrum, if you're creating or promoting a game, you're going to run into a lot more folks on the critical side of the spectrum.

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Use PickFu to A/B testing your game ideas

Michael Cowden
2016-01-01 13:00:00

Through the last few blog articles I've talked about the benefits of collaborating with others on your game development project. This week I wanted to talk about tools for gaining feedback about your game. In particular, the A/B testing tool called "PickFu".

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Make your own Retro VGS for under $100

Dan Camaro
2015-12-23 20:00:25

The concept of the Retro VGS is pretty cool were in not for the hefty $300 price tag. If you're looking to create your own retro console you can do it pretty easily for under $100.

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